Superweapon Team Joins Forces with Kabam's Los Angeles Studio

Kabam has made a major move in its strategic focus on developing top performing mobile games for players around the world with the acquisition of Southern California-based Superweapon, the masterminds behind the hit mobile title Dawn of Steel. The team, a small group of former EA and Zynga executive producers, art directors and software engineers, has joined Kabam Los Angeles. The team will be integrated onto game teams currently developing two unannounced AAA mobile titles.

The acquisition of Superweapon fits well into Kabam’s belief that great games begin with great creative partnerships. The company is dedicated to fostering creative teams with long-standing working relationships. Prior to forming Superweapon, the developers had worked together throughout the years on several successful franchises like the Lord of the Rings title Battle for Middle Earth II, Command & Conquer, Red Alert 3 and others.

Kabam has a long history of bringing on groups of talented developers and giving them the time, resources and global scale to make new hit mobile games. Since 2010 the company has acquired WonderHill (developer of Dragons of Atlantis), Exploding Barrel Games (who is now responsible for Kabam’s Fast and Furious franchise and the hugely successful Marvel Contest of Champions), Phoenix Age (Castle Age and Underworld Empires), and TapZen and Magic Pixel Games (the developers behind This Means War and now function as Kabam LA).

“Great mobile games are made by great teams. These teams are made up of top tier talent but also have cohesion, muscle memory, and chemistry that allows them to work closely together to create amazing entertainment experiences.  Superweapon has some of the best people in the business who have worked together through multiple product cycles,” said Kabam’s President of Studios and Chief Creative Officer, Mike Verdu. “Acquiring teams of super stars who have already found their groove and then giving them the runway to do great things is a winning strategy.”

When asked about the challenge of bringing the Superweapon team into an already established studio, Kabam LA General Manager, Amir Rahimi, said “Fortunately, we’ve done this before. We successfully integrated the Tapzen and Magic Pixel teams into one larger team, all while joining Kabam, so this should be relatively smooth and painless, meaning we can immediately focus on creating amazing next gen games.”

“We are excited to join the talented team at Kabam Los Angeles and infuse our deep industry knowledge and passion for game making to the titles being developed at this studio,” said former Superweapon President, Amer Ajami.  “In many ways, this feels like a homecoming as all of us at Superweapon have worked with many of the Kabam LA team in the past. Our shared experiences and team chemistry have enabled us to hit the ground running, and we can't wait to show off the amazing massively multiplayer mobile games we're working on.”

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